
Originally a free webcomic that was released every Friday, this
collects the first 24 issues. Twelve children were born in England at
exactly the same moment. They exhibit psychic abilities at varying
degrees. Six years ago, the world ended in an undisclosed cataclysm that
has left civilization in ruins. Now, at 23, they try to piece together
their lives in Whitechapel, maybe the last real settlement in flooded
London. They are the self-proclaimed Freakangels, the councilors and
protectors of Whitechapel. Of the original twelve, only eleven remain.
This opening arc begins with a girl named Alice walking into
Whitechapel, wielding a shotgun, and crying out for the Freakangels.
When they detox her of the subliminal junk in her brain, Alice serves as
a placeholder for the readers. Her tour of steampunk Whitechapel is our
introduction to this strange, new world. She may even be a reference to
“Alice in Wonderland”. She certainly left behind normalcy and entered a
very different world.
Warren Ellis is a clever writer who allows the reader to glimpse
fragments of the plot. He alludes to the developing backstory, unravels
lengthy exchanges depicting the interpersonal relationship among his
large ensemble of characters. The best asset of “FreakAngels” is the
brilliant dialogue. Ellis has a masterful touch for regional accents;
the characters are distinguished by variances in speeches: KK, for
example, is bemused and snarky, while Luke sounds bitter and
indifferent. The British overtones are thick in the air and the dry
humor punctuates the punk teens’ exchanges.
Paul Duffield is a fantastic artist. The purple eyes, the scenic
landscape, the authoritative command of colors really bring out the
somber atmosphere of post-apocalyptic Whitechapel.
This is a neat achievement in webcomic publishing. Ellis is
consistent in his prominent intellectualism and unbridled vulgarity. The
sociocultural themes are apparent throughout the story. Despite the
steampunk motifs (Victorian-style corsets, stunning inventiveness), the
essence of the story more inclined towards the post-apocalyptic field,
as it charts the progress of rebuilding and redemption.